I read an article today about world-reknown Economist, Michael Boskin, becoming the chief economist for Gaia Online - a teen oriented virtual world much like SecondLife. Boskin is a Hoover senior fellow and a professor at Stanford. How virtual worlds gain the interest of real-world financial geniuses? Because although the worlds are fake, the money is very real. SecondLife regularly sees $1 million in user-to-user transactions a day. That's a lot of dough for a fictional world. But with Michael Boskin taking this new post, I wonder what other opportunites will be available in the future. Will future gradutes of Grady College go to work for virtual bosses in a virtual stock market? Will there be ad campaigns and news gathering people in the many different virtual worlds? I guess the term "working from home" is taking on a whole new meaning. Now, you can work from your home and still go to the office (albeit a virtual one), sit down at your virtual desk, and do your virtual tasks; all while earning real money! Although I doubt anyone will be offering me a job like that at this week's career fair, I still can't help but wonder how long it will be before those types of jobs pop up.
http://www.news.com/Big-shot+economist+to+advise+teen+virtual+world+Gaia+Online/2100-1032_3-6208242.html?tag=nefd.lede
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